RecordSteamInterfaceCreation (PID 956): SteamMatchMaking009 / Matchmaking RecordSteamInterfaceCreation (PID 956): SteamFriends015 / Friends RecordSteamInterfaceCreation (PID 956): SteamUser019 / User RecordSteamInterfaceCreation (PID 956): SteamUtils009 / Utils RecordSteamInterfaceCreation (PID 956): STEAMAPPTICKET_INTERFACE_VERSION001 / RecordSteamInterfaceCreation (PID 956): SteamUser017 / User RecordSteamInterfaceCreation (PID 956): SteamUtils007 / Utils RecordSteamInterfaceCreation (PID 884): STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / ParentalSettings RecordSteamInterfaceCreation (PID 884): STEAMVIDEO_INTERFACE_V002 / Video RecordSteamInterfaceCreation (PID 884): STEAMINVENTORY_INTERFACE_V002 / Inventory RecordSteamInterfaceCreation (PID 884): STEAMHTMLSURFACE_INTERFACE_VERSION_004 / HTMLSurface RecordSteamInterfaceCreation (PID 884): STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote RecordSteamInterfaceCreation (PID 884): STEAMMUSIC_INTERFACE_VERSION001 / Music RecordSteamInterfaceCreation (PID 884): STEAMAPPLIST_INTERFACE_VERSION001 / AppList RecordSteamInterfaceCreation (PID 884): STEAMUGC_INTERFACE_VERSION010 / UGC RecordSteamInterfaceCreation (PID 884): SteamController006 / Controller
RecordSteamInterfaceCreation (PID 884): STEAMHTTP_INTERFACE_VERSION002 / HTTP RecordSteamInterfaceCreation (PID 884): STEAMSCREENSHOTS_INTERFACE_VERSION003 / Screenshots RecordSteamInterfaceCreation (PID 884): STEAMREMOTESTORAGE_INTERFACE_VERSION014 / RemoteStorage RecordSteamInterfaceCreation (PID 884): SteamNetworking005 / Networking RecordSteamInterfaceCreation (PID 884): STEAMAPPS_INTERFACE_VERSION008 / Apps RecordSteamInterfaceCreation (PID 884): STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats RecordSteamInterfaceCreation (PID 884): SteamMatchMakingServers002 / MatchmakingServers RecordSteamInterfaceCreation (PID 884): SteamMatchMaking009 / Matchmaking RecordSteamInterfaceCreation (PID 884): SteamFriends015 / Friends RecordSteamInterfaceCreation (PID 884): SteamUser019 / User RecordSteamInterfaceCreation (PID 884): SteamUtils009 / Utils GameAction : LaunchApp changed task to Completed with " "ĮRROR: ld.so: object '/home/filbot/.var/app//.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so ' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. GameAction : LaunchApp changed task to WaitingGameWindow with " "ĮRROR: ld.so: object '/home/filbot/.var/app//.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so ' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Wine: RLIMIT_NICE is > Adding process 881 for game ID 582010 Proton: Upgrading prefix from None to 6.3-3 (/home/filbot/.var/app//.local/share/Steam/steamapps/compatdata/582010/) GameAction : LaunchApp changed task to ProcessingInstallScript with " " Ted-in Controller Mask for AppId 582010: 7 I added the following to the game's launcher. Terminal output, launching and crashing using Proton 6.3-5 as well. ➜ ~ ls -l ~/.var/app//.local/share/Steam/compatibilitytools.dĭrwxrwxr-x. Proton experimental (community build) .Proton-Exp 6.3-20210629 stable flathub-user user Proton (community build) .Proton 6.3-5 stable flathub-user user Protontricks .protontricks 1.5.2 stable flathub-user user Proton-GE (community build) .Proton-GE 6.5-GE-3 stable flathub-user user Name Application ID Version Branch Origin Installation If any more information is needed, please let me know. DE: Openbox with Picom as the compositor.I've attached below a System Information output right from Steam, but to give an overview of my setup: VKD3D_FEATURE_LEVEL=12_0 PROTON_USE_SECCOMP=1 %command% I use the following launch options to run the game to work around Denuvo issues and force enable DX12 support (as the game for me says that DX12 is unavailable otherwise): I've tried running the game with "Proton-5.21-GE-1" and "Proton Experimental" but both have this problem. I have to go to a TTY and kill the game process to escape from this.Ĭhecking htop, the game in this state is maxing out several CPU threads.
This also causes the desktop to become completely unresponsive. I'm running into an issue with running the game in DirectX 12 mode, where right after I press the Return from Expedition button, the game's framerate tanks itself to point where a frame renders every 30 seconds or so.